![]() ![]() We are here to show you how to fix the problem so that you can finally play League of Legends again. LoL isn't opening for you? Don’t panic just yet. There just needs to be a way to figure them out without plunging yourself into the deep end.Is League of Legends not opening? We have brought our tools to help!| © Riot Games After all, there should be room for complex, layered games. Now that there’s a new, spruced up client, hopefully we’ll see ways for new players to understand League following in its tracks. The reason why Riot has yet to feel any real, noticeable ramifications of their lacking tutorial system is often because existing players step up to shoulder that burden. Tiered tutorials: The current battle tutorial works for the basics, but what about a jungle tutorial? A top tutorial? A zoning tutorial? There are plenty of bite sized chunks of the game that could be explained in-game, as opposed to having the player desperately search for YouTube videos. Mentors: What if players could volunteer to help a new player, and were granted in-game rewards for every game they played with a newbie? A League quest system could offer bonuses for players who constantly test themselves. Players are incentivized to try new heroes. When you log in, you get daily quests that offer bonuses for goals like completing three games as a ‘Warrior’ or a Starcraft hero. ![]() Quests: Heroes of the Storm offers a quest system. There are a few angles League could take, each with their own pros and cons. It becomes clear that there has to be some kind of ongoing solution for training new players. When a game is as vast and enormous as League, it’s hard to have an encompassing tutorial that covers every scenario. ![]() Other players have to deal with the smurf in the game playing tutor, and the veteran has to teach their friend. That’s the problem: low level games become a classroom. They explain jungle positioning, lane matchups, warding, dragons and barons, and more. Eager to have a new buddy to queue up, new players join a game. Well, someone often does step up and explain this-the friends of the new player. No one explain when a bad baron call is, or what junglers can apply lane pressure. Even when they stick to it, there’s no in-game way to learn about what red buff is, or when you should take it. The problem is that very few people have the gumption to submit to such a long and arduous learning process, especially when smurfs plague lower levels. AI games, get their bearings, graduate to playing against real people, and eventually find their footing. Presumably, a new player can slog through vs. The above might be forgivable, as it’s a long road from 1-30. Confused players don’t have fun, and players who aren’t having fun don’t want to play League of Legends. There is nothing to learn about dragons, barons, buffs, active items, plants.Īdd in the fact that the average passive has changed from one or two lines to massive tomes, and it’s easy to see how a new player can get lost and confused. The jungle is completely untouched, for instance, and the player only has access to a few champions in the game. Even though the tutorial is vastly improved, it still doesn’t cover huge parts of League. ![]()
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